


The graphics issues are the feet and legs of players (arms too I recall) floating away from each players body, however after tinkering with my settings using RPCS 0.0.5-6925-db9a6113d Alpha, made the game playable-ish to the extent the ball can be moved using passing or skills around the pitch, players on both sides can be seen doing Rainbows and all manner of tricks. "Fifa Street 4" now goes in-game and has glitchy graphics, albeit the game is almost playable. Intel Core i7-8700k 16gb DDmhz, 2 x GTX 1080's in SLI (4 attachments, 2 showing my settings in RPCS3, and 2 in-game screenshots at 4K) Posting this again, as my post last week got removed for not enough detail being in it, not sure what I was missing as 90% of the below was in it, I didnt have in-game screens or my PC specs though previously. I will grab what I posted also into the initial "Intro" thread and post it into this thread in the hope it sticks. Well I posted big details of how it goes in-game into the "In-Game" thread, nowhere is it to be seen. Intel® Core i5-6300HQ CPU 2.30GHz | 4 Threads | 7.89 GiB RAM | AVX+ | TSX Quote:E sceNpTrophy: sceNpTrophyRegisterContext(context=0x1, handle=0x1, statusCb=*0x21a2518, arg=*0x0, options=0x0)
